![]() The second was when we noticed that aiming down sights just zooms in the whole screen, including the HUD at the top. On the PC, every setting gets turned up to 11, and if you’ve got a GeForce RTX graphics card, desktop, or laptop you can leverage our GPU RT Cores to experience the game’s five ray-traced effects at Ultra detail levels. Which is the first point at which laughed out loud at the game. Bright Memory: Infinite is a beautiful game, filled with stunningly-rendered action. When enabled, performance is boosted by up to 2. We then realised that the controls are so bad because the left stick is trying to emulate the WASD keyboard controls of a PC-based shooter. NVIDIA DLSS Boosts Bright Memory: Infinite’s Performance By Up To 2.5X Maxing out Bright Memory: Infinite ’s graphics and ray-traced effects at higher resolutions requires significant GPU power, which is why the award-winning NVIDIA DLSS is included. So, for example, the menu system is all cursor controlled and talks about changing the mouse sensitivity and key bindings. It’s at this point we realised that the whole thing had been ported to the Xbox Series X without any consideration for what that means in terms of interface or controls. Bright Memory: Infinite toned the combos down a bit to make the game less messy or complex, but it still has the same shortcoming as its predecessor. The controls are absolutely horrendous, as it takes what feels like minutes just to turn around and yet there’s no way to alter the sensitivity of the X-axis alone – so either you have the turning circle of an oil tanker or aiming up and down is so hyper sensitive it’s impossible to shoot anything. Infinite even has a run time that is comparable to some films. It boasts incredible and wonderfully improbable action sequences propelled by a story that barely qualifies as narrative. The plot is not even the half of it though as the first thing you notice is just what a disaster area the game is on a technical level, with screen tearing, slowdown, and object pop-in that would shame an Xbox 360. Bright Memory: Infinite feels like an interactive cheesy sci-fi action movie, for better or worse. And when we say Dark Souls we mean Dark Souls, as not only are there bonfires to checkpoint your progress but the words ‘Bonfire Lit’ appear on screen exactly like From’s games – even though this is a first person shooter. ![]() As far as we can discern you’re working for some sort of government agency that’s trying to stop generic bad guys from stealing a grail like artefact that can raise the dead, and which is located in a floating land mass above the Arctic, that is in turn filled with monsters from Chinese mythology and zombie knights from Dark Souls. Initially released in 2021 on PC, Bright Memory: Infinite combines the skillful gunplay of first-person shooters with the intense swordplay of hack-and-slash action games. ![]()
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